By NEWS TEAM
Splinterlands, one of the oldest and most played blockchain games in the industry, has passed the significant milestone of 2.32M daily rentals while keeping the pace steady.
Splinterlands started 2022 in power, reaching the milestone of 1B battles. While achieving that, Splinterlands was considered one of the most, if not the most played play-to-earn game the industry has seen (based on on-chain data), together with Axie Infinity and Thetan Arena.
An article published in The Motley Fool covered a player’s story that started his Splinterlands career with only $10, and now his account is valued at $17.000. All that by exchanging and renting cards.
Splinterlands has been constantly rewarding early adopters, we have experienced this as the egamers.io has been playing for years. The rewards and passive earnings have been insane, all that by playing casually. The SPS airdrop and Staking has brought a lot of value to the users and the upcoming land update is expected to change radically the gameplay.
Having a card that you don’t happen to need and renting it to players in need is something remarkable and revolutionary. A win-win situation for both renters and users.
“We recently shared that we hit 2 billion games played, and now we’re here, reaching another remarkable milestone in the history of NFT rentals. We look forward to achieving more of these in the future.”
——Jesse “Aggroed” Reich, the CEO of Splinterlands.
About Splinterlands
Splinterlands is a trading card game built using blockchain technology that enables users to play anytime, trade anytime, and earn every win. Players compete for a limited reward pool of the Splinterlands in-game cryptocurrency token called Dark Energy Crystals (DEC) as well as provably scarce and valuable NFTs from daily quests and bi-weekly season rewards. Battle for glory and riches or passively rent out your cards.